Building a Gaming Empire From Scratch

Chapter 1276



Chapter 1276: Chapter 1152: If you won’t do it, there are plenty who will!_1 Chapter 1276: Chapter 1152: If you won’t do it, there are plenty who will!_1 Lincoln and Camille Victoria’s live streaming didn’t cover all of the trial play experience in one go.

The little princess needed to get home on time and couldn’t stream too late, so when they ended the live streaming, they had not finished exploring Huang Liang Town.

Designed by Cheryl, this small town was a miniature sandbox full of hidden trinkets.

The little princess was incredibly interested in collecting pet clothes, decorations, and various pet tags of different designs.

After finding the address in a letter, discovering that the family had moved to a more elevated settlement, and receiving a cat bow tie as a reward, her collecting desire immediately surged.

She ignored the main storyline and pulled Lincoln along on a leisurely stroll around the town.

Lincoln wasn’t idle either; he diligently helped her find all sorts of hidden spots and items.

In the end, it was Lincoln who noticed that it was getting late.

He interrupted the game progress, said goodbye to the audience, and ended the live stream.

Despite her reluctance, and despite having her own room in the villa, the little princess obediently got in the car to go home.

Before going to bed, Lincoln and Mavis checked online updates.

When Mavis solemnly read out, “I hope Cloud Dream releases a demon-themed collaboration game soon,” Lincoln was taken aback.

He blinked and fell into thought.

“?” Mavis turned her pink head and stared at Lincoln without blinking, “Master, do you like succubus?”

Source: AllNovelFull.com, updated on ƝονǤο.ᴄ0

The right reply at this moment should be, “Of course not!”

But Lincoln hesitated for a moment.

Therefore, in the next second, horns grew out of Mavis’s pink head, and a heart-shaped tail also grew behind her, swaying in the air to make its presence known.

“?” This time it was Lincoln’s turn to have question marks over his head.

“Change back!

Change back!” Lincoln held his aching head, “Learning everything will only get you into trouble!”

“Oh.” Mavis nodded, but she didn’t take back her tail and horns.

Instead, she changed the appearance of her tail and horns to that of a young dragon’s.

“So, Master, do you really want to make a succubus game?”

“Of course not…” Lincoln shook his head to deny it.

But still——

If Lincoln doesn’t make it, other people will.

Within the [Cradle Plan], a team was already developing a game on the theme of succubus.

This wasn’t about a succubus module being added in the “My World” MOD that was still fundamentally a villager in a succubus skin.

No, this was a totally reasonable succubus designed around the plot and worldview.

——In fact, the succubus in the module was already quite completed.

Although everyone knew that beneath the skin of the succubus, it was still fundamentally a villager.

But if a villager looked like a succubus, sounded like a succubus, and even felt like a succubus, then why couldn’t she be considered a succubus?

But after all, MODs are limited, whether in terms of freedom or technical support, they are far inferior to the [Cradle Plan].

The final degree of completion and expressive power would inevitably have a gap.

Thinking of this, Lincoln opened his office software while lying on his bed, and found the registration list of the [Cradle Plan].

Before he could scroll down to search, the page automatically jumped to a project called “Succubus Prison”.

Lincoln rubbed Mavis’s pink head and touched her dragon tail a couple of times in gratitude.

Then he once again scrutinized this project.

Previously, he had merely skimmed through this list; after all, there were too many people participating in the [Cradle Plan], and he couldn’t keep up with all of them.

But even though he had just casually glanced through it, the unique keyword “succubus” had successfully left an impression in his mind.

Lincoln took just thirty seconds to determine that this was a game flirting with the provocative.

The main storyline was simple: a good and honest explorer was kidnapped by space pirates and coerced to be cannon fodder, storming the lord’s mansion of a pioneering planet together, attempting to rob the lord’s three noble daughters of their fortunes and dignity.

However, these three noble sisters turned out to be succubi, who imprisoned them and treated them as playthings.

The protagonist’s task was to devise ways to contend with the succubi, gather clues and items, escape from prison, retrieve his spaceship, and finally escape from this planet.

Lincoln knew at first glance that the original design of the development team was likely just a bunch of hooligans ransacking the suburbs, and then encountering a succubus.

The switch to a space theme was entirely to better embed the basic worldview of the [Cradle Project].

A very obvious piece of evidence was that the entire game process took place in this very modern “Lord’s Mansion”.

Everything outside was simply “wallpaper” with no actual design.

However, this was hardly something to fuss about.

Not all teams have the technical power and work efficiency of Cloud Dream, designing meticulously for areas outside the main storyline, especially when time is limited, and there is a lot of competition.

To be able to grasp their core selling point and perfectly present it to the players is already a great achievement.

Most teams participating in the [Cradle Project] are like this, there was even a development team that designed a primitive wilderness survival game.

To match the worldview, they even inserted a primitive mural of a spaceship engine into the game…

As for the core selling point of this succubus game…

It’s most likely the provocative aspects.

Don’t say stuff like Cloud Dream doesn’t allow nudity, the developers of Succubus, can still create provocative content even with clothes on!

It all depends on whether they can get the degree right.

Lincoln starred this project and added it to the special attention list.

At this point, there were already eight projects on the list, including Qianshan Studio’s [World of Bubbles] and Azure Sky Studio’s “Paris: The Revolution”.

His attention, for now, was just attention.

But once these projects have their trial demos completed and the development team has proven their capabilities, Lincoln will start taking action, giving them more resources and opportunities.

After adding the star, Lincoln petted Mavis’ soft dragon tail and continued watching the show.

The trial play of “The Way Back Home” on the first day has ended, and various game media have entered the “pre-scoring stage”.

And “The Way Back Home: Cat and Dog Mobilization” scored pretty high!

Lincoln didn’t see a score lower than 8.5!

Scores above 9.0 were everywhere.

Clearly, not only casual players, but media also loved “The Way Back Home”.

In media’s reviews of the game, the phrase “suitable for all ages” appeared frequently.

Through their own personal experience and observations of players’ trial feedback, they confirmed that “The Way Back Home” was extremely user-friendly.

Even if you’re a complete beginner, you could quickly adapt to the game’s playing style and derive pleasure from it.

They even advised players: when the game officially launches, if not necessary, it’s best to choose the “Cats and Dogs Together” difficulty level.

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Because this difficulty level is enough for average players to pass.

If a simplified “Two Cats Walk Together” mode was chosen, it could potentially weaken the enjoyment of the game itself due to a too drastic reduction in difficulty.

The players also highly agreed with this, expressing their intentions to have their girlfriends or children join them in this game.

Lincoln didn’t see anything wrong with this — judging by his experience today, the difficulty of “The Way Back Home” wasn’t high at all.

Only Cheryl, looking at these naïve evaluations, let out a sinister laugh.


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